> For the complete documentation index, see [llms.txt](https://docs.strikebit.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.strikebit.io/radiant-miners/virtual-hashrate-mechanics.md).

# Virtual Hashrate Mechanics

### 🧠 What Is Virtual Hashrate?

StrikeBit will introduce a ***virtual hashrate system*** that powers token emissions in a gamified and sustainable way — without requiring any hardware or physical infrastructure.

Your **Radiant AI Miner** is your mining unit — and its **simulated hashrate** determines how much $HUB you earn over time. This system encourages participation, upgrades, and strategy — not idle staking.

***

### 🔰 Miner Tiers and Base Hashrate

Radiant AI Miners come in five tiers:

| Tier            | Description                        | Base Hashrate         | Bonus Options               |
| --------------- | ---------------------------------- | --------------------- | --------------------------- |
| **Bolt Miner**  | Earned passively via Bolts         | Variable (Bolt-based) | Boostable with Binary NFTs  |
| **Hub Miner**   | Earned through direct $HUB staking | 100–1,000             | Scales by lock duration     |
| **Core Miner**  | $299 Radiant AI Agent (legacy)     | 1,500                 | Legacy bonus + fusion boost |
| **Prime Miner** | $499 Radiant AI Agent (legacy)     | 2,500                 | Mid-tier boost              |
| **Elite Miner** | $699 Radiant AI Agent (legacy)     | 4,000                 | Max passive hashrate        |

Higher-tier miners receive **priority access**, **better claim rates**, and **more favorable upgrade paths**.

***

### 🔩 What Powers Hashrate?

Beyond the base tier, your total hashrate is determined by:

| Method              | Effect                                             | Notes                                  |
| ------------------- | -------------------------------------------------- | -------------------------------------- |
| **Staking $HUB**    | +Linear hashrate (e.g. 1 hashrate per 10 $HUB)     | Boostable via NFT tiers                |
| **rStrike Staking** | +Bonus multiplier on total wallet hashrate         | Lock duration-based scaling            |
| **Bolt XP**         | +Earn Bolt Miner status over time                  | Converts into seasonal reward class    |
| **Burning $HUB**    | +Instant hashrate burst (e.g. 1,000 burned = +500) | Short-term boost, introduces deflation |
| **Fusion Tokens**   | +Upgrade any miner NFT to next class               | Requires burn + cooldown period        |

***

### 🌀 **Game Loop: Mining Flow**

1. **Acquire Miner NFTs** or **stake $HUB/rStrike**
2. Earn **Simulated Hashrate**
3. Share of **seasonal $HUB emission pool**
4. Use earned $HUB to:
   * Stake again → More hashrate
   * Burn for upgrades → Trait ascension
   * Purchase new agents/NFTs → Further loop
   * Fuel INOs or agent deployment

***

### 💠 $HUB Integration

$HUB is more than a utility token — it fuels the **entire mining economy** of StrikeBit.

#### 🔹 $HUB Use Cases in Hashrate System:

* **Burn $HUB** to permanently increase a miner's hashrate
* **Stake $HUB** to activate global miner boosts
* **Spend $HUB** on fusion materials or skin-based buffs
* **Deploy Agents with $HUB** to gain additional mining multipliers

Each $HUB interaction **increases output**, making it both a governance token and a mining resource.

***

### 🕰️ Mining Seasons & Halving: Reward Scarcity with Purpose

To create long-term sustainability and emulate real mining dynamics, $HUB’s simulated hashrate system is built on a **seasonal halving model**. This system ensures that early miners are rewarded more heavily while maintaining value and scarcity as the network matures.

***

### 📅 What Are Mining Seasons?

Each **season** represents a fixed epoch of time—**30 days**—during which a predetermined amount of $HUB is distributed to all wallets participating in the hashrate pool.

* Each wallet earns rewards **proportionally** to their simulated hashrate.
* At the end of each season, rewards reset and the next emission phase begins.

***

### ⚖️ Reward Halving Structure

To replicate scarcity and reward early adoption, mining rewards **decrease over time** based on a **progressive halving schedule**.

<mark style="color:yellow;">Total capped emission via mining:</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">**400,000,000 $HUB**</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">(40% of supply)</mark>

***

### 🧠 Why Simulated Hashrate?

* **Sustainable & deflationary** — no idle emissions or passive inflation
* **On-chain & transparent** — all boosts and hashrate changes are verifiable
* **Expandable** — future events, agent battles, or leaderboard bonuses are built into the system logic


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